Saturday, April 1, 2017

New partymember announcement and ToF results



The first round of the Tournament of fame is done for all groups. You can see the results in the picture above, which were in some cases really close. I had a lot of fun, watching some characters race against each other for the last deciding votes.

The Tournament will continue in a few days, on Wednesday the 5th April, in order to give all characters the chance to rest and fight at their best. ;)
As always, you can vote on your favorite characters during the tournament at my Patreon page: www.patreon.com/naughtynetherpunch

The new tournament tree for the upcoming round 2 will be:




New partymember announcement:

After being asked again and again, if I want to add another character to the party at any point, I’ve finally decided to add one more. It’s been a hard decision, but after a long time of thinking and planning, I hope to have finally found the right character to satisfy every player.
The new character will be included in the next update, which should be done within the next few days, and already has 1 CG scene.

If you don’t mind a mild spoiler, you can take a look at the preview here:
[PREVIEW LINK]
Edit: The new character was only an april fools joke. Don't mind the "spoiler" and don't take it serious. ;)

Saturday, March 25, 2017

Update 25.03.17


 
The warmap system has received a complete rework and is now available in it's new shape. 
- Move/Attack command is replaced by "Action", with which you can move within range or directly attack enemies within range.
- New visual of all stats and bonuses before you attack.
- Instead of the attacker making the damage before the enemy, the attacker now gains an attack bonus, but takes full damage from the enemy as well.
- Attacking a unit which isn't directly next to you will move your unit to it before attacking.
- Ranged units (Archers and mages) can't counterattack or be counterattacked. Also they can attack 1-2 tiles far, but can't move anymore after attacking. Their attacks can't go over impassable tiles or any units, to attack enemies behind.
- Attack animation are now visible when units fight.
- Turn over button was replaced by a turn over option on every unit you have.
- Visual of the unit counts in the bottom left corner and day value in the top center of the map have been removed. 
- All forces are now small groups of units instead of boxes.
- Enemies now prioritise to attack units which they're strong against.
- Units can't attack more than once per turn.
- Balancing changes, all units have higher base defense values
- Changed the map around the tower slightly and the positioning of the enemies, in order to make things more open instead of clumped into single tiles.

- Several other bugs have been fixed. One of them was Grey appearing in Sandra's treasure dungeon events, even if he was already transformed 
- I added a Yanfly plugin for the shop screen, so that you can see more details about items and compare it with all party members. 
For comparison, here is what the previous system looked like:
General news: 
- Some people reported problems, which were possibly caused by files missing in one of the earlier "update files only". I recommend to download the full game version, to have a new start and be certain to have all files. 
 - Make sure to check out the "Tournament of fame" at my patreon page (https://www.patreon.com/naughtynetherpunch). We're currently in the fourth round of voting the favorite characters in 1on1 battles. 
Download the newest version at: 
-- Mediafire --  
-- MEGA --

Sunday, March 19, 2017

Bugfix 19.03.17

Two little bugs sneaked into the recent update. Kayelinth doesn't speak to you anymore, under certain conditions, and Irinlia's CG replay scene was breaking the game. I made the changes on both maps to fix it, and uploaded the map data files. This way you can quickly fix the game without much to download. :)  Simply add the Map040.json and Map213.json files into the www/data folder and replace the old files.

Download link: https://mega.nz/#!TxgFQSCT!c_shhA7FbfVVYR2mxoI5UTGCldZAl7i451v6UxX1lIQ

Saturday, March 18, 2017

Tournament of fame - Round 1 Group 1

Today starts the new Tournament of fame, where everyone can vote on their favorite character between two options. Like a normal tournament, the winner will move on and later fight against another winner.

Here you can see the first round for all groups:

Given the huge amount of characters, the polls will go 2 days for one entire group during the first round.
For group 1 you can vote on:

Battle A - Irinlia vs Elly

In the first battle of the tournament, Irinlia, the succubus from Millwater, has to compete against our gunslinger Elly. Will the succubus be able to steal your hearts (and votes), or will Elly prove the power of a main heroine over a side character? You decide!

Battle B - Sandra vs Mirel

Stabbing on close range, or shooting arrows from a safe distance? Pragmatic or honorable? These two girls have a lot of differences, but which one managed to impress you more?

Battle C - Vampire vs Mira

Good against evil. But no matter what they say, deep down we all know they don’t really hate each other.

Battle D - Chiyo vs Kayelinth

The battle of our youngsters. Despite Kayelinth’s real age being far from that of a child, those two surely are the most "childish" characters we’ve in our group. But the important question is, which of them do you like more?

The voting takes place on my patreon page. You can find the group 1 polls here: https://www.patreon.com/posts/tournament-of-1-8482565

Friday, March 17, 2017

Update 17.03.17

 The new version 17.03.17 is up! 
 
Changes:
- You can now torture Lace after capturing her. Her Health and Mind value regenerates over time, so the entire process will take a while and requires you to leave and come back later several times. 
 
- Lace scene can be replayed from the prison in a slightly different version or in the original version from the CG selection screen. The CG of the scene has a total of 7 different versions.
 
- Kayelinth' hunger and playlust now increase over time while she is in your group. Hunger causes a 50% stat debuff if too high and can be decreased with Vegetables or Meat. Playlust makes Kayelinth auto-attack in battle once it's too high and requires the new present item Toys to decrease it or a new event, which is available at the sleeping chamber after the new event together with Chiyo. (Toys can be bought at Havaria port and Whitestone citadel.)
 
- A new event with Kayelinth and Chiyo will start when entering Chiyo's room with playlust over 80 and Chiyo's first scene already seen. (Obviously you also need both as party member)
 
- After the event of both girls together, Chiyo's second CG scene will be available by talking with her in her room with 70+ relationship.
 
- The Sara + Kunoichi scene has received a CG. The scene can be replayed in the cellar of Sara's house, even if you've already seen it. Afterwards it becomes available in the CG selection screen as well.
 
- New movementsystem for unit inside of the warmap.

Download the newest version at: 
-- Mediafire --  
-- MEGA --

Tuesday, March 7, 2017

Progress report 9


The movement system for the warmap has been improved. Instead of getting an up/down/left/right choice for each step, you can now pick directly on the map where you want to move the unit. The options are limited to the amount of action points the unit has and recognize obstacles in the way, giving you only the tiles as option where you can walk to.
The system can easily be used on other maps, so you can expect new warmaps in the near future, once I've managed to polish the battle system as well.

In an attempt to bring the community of this game closer together, I made a forum and discord server. The chat in the discord server should make bugreports and solving problems faster, while you can post lengthy suggestions or exchange your thoughts on the game in the forum.


With the discord server, the "Skype contact" reward for patreon pledges becomes irrelevant. Expect this reward to change, once I have a good idea for an alternative reward. Feel free to comment or post ideas for new pledge or milestone rewards.



Sunday, March 5, 2017

Update 05.03.17 with bugfixes

I uploaded a new game version 05.03.17 with the fix of the following bugs: 
 
- Endless repetition of Flora’s sex scene, when replayed from the CG selection screen once. 
 - Fix of Irinlia’s CG scene 
- A problem with the update files, which caused a loading screen bug for people who only used update files in the last few uploads. 
 
The new "update file only" zip also contains the fixed, so you can download this to fix the bugs as well. 
 
Thanks to everyone who posted about the bugs, to help me find and solve them.

Saturday, March 4, 2017

Update 04.03.17


The new version is up and contains 2 new eventlines and a total of 10 new CGs for 3 different scenes.

- CGs added for Irinlia's sex scene and added her scene to the CG selection screen.
- A new event with Mirel, if you've met the Earthspirit and her comming of age ceremony done. (You'll need to talk twice with her, to trigger the new event)
- After the new event with Mirel, Flora will become available at the headmaid for a sex scene.
- New eventline starting at the Aldlyn city board, if you have build and seen the new police headquarters building (you can purchase it from the officer in charge at the police headquarters). These events include 2 text only scenes and a sex scene with CGs at the end. New maps for this event include a new dungeon with a short switch riddle and the thieves guild secret hideout.

- The walkthrough has been updated. Feel free to write me comments or mails to naughty-netherpunch@web.de, if you think something is still missing in the walkthrough.

Download the newest version at: 
--
Mediafire -- 
--
MEGA -- 
Edit: There was a bug in the secret dungeon, after replaying Irinlia’s scene from the CG selection screen. I’ll upload a fixed version, once I’m sure there aren’t any other bugs. Until then, you can get the files to fix the problem here: https://mega.nz/#!O1ASCR5R!EdZKMoPIK0e80LSJk4wCiPnVXrlB8bMKLLqLjxmvGPU

Wednesday, February 15, 2017

Update 16.02.17

 
Changes:
- New map "The Drunken Cave" contains:
1.  A rematch with Lace (you need to  speak with Varea about Lace and her group in Manastyr, before Lace  will appear in the dungeon).
2. Outside of the cave waits Maria for you, if  you sealed or helped the Ice Spirit before, and starts an event where  you'll meet the Spirit again.  

- New map Millwater, in which you'll stumble across a murder scene and search for the murderer. - Several balancing changes in skills and character stats.  

- New enemy type Water Fairy, Gazer, Ice Harpy and Minotaur.  
- Changed Mary's face picture with expressions for her sex scene.    
- Mary's and the Dark Sorceress scenes have been added to the CG  selection screen.  
- The paperwork still had a bug under certain circumstances. This should be fixed now.
- The Dark Sorceress at the Bitterroot farm has a new event with CG  scene. It requires a Love Potion, so I added a hole with one at  Millwater, for people who've already used all existing Love Potions.
 
General news: All 5$+ patrons will now receive access to the game tester version. A game tester version is made, whenever an update or a part of it is done and is given to the game testers to check for bugs. Usually these version are given out one day previous to the release of an update.
I'm against holding back content in order to give patrons the update earlier than anyone else, but it feels fine in this case, since I'm waiting for my game testers to check for bugs before the release anyway.
Download the newest version at: 
--
Mediafire -- 
--
MEGA -- 

Friday, February 3, 2017

Progress report 8

 
 
The next update will still take a while, so I decided to make a quick post to update you about the progress.
 
I've created one new dungeon, the "Drunken Cave", named after the drunk dwarfs digging it.
The dungeon has 2 stone floors, 1 lava floor and 1 ice floor. In the dungeon you'll encounter the new enemy types Water Fairy, Gazer and possible Ice Elementals if the CGs for them are done before the update is published. :D 
 
You can also meet Lace, if you had the previous encounter with her, in a building in the lava floor and finally use the Katryx Blade to break her armor. 
 
In the ice floor you'll be able to meet the Ice Spirit from the haunted mines in Calterburry again, if you decided to let her go instead of sealing her.
 
The base in front of the dungeon has currently not many events/characters. It'll be filled with more life, as soon as I find an artist to make me dwarfs.

I've also made the small village Millwater, where the patreon poll event takes place. With these two new maps, the mapping for Begus is getting towards it's end. There is still a lot of eventing to do before I can start working on Dorgania, but we're making good progress in this direction.

Wednesday, February 1, 2017

New CG artists announcement!

Today I finally get to announce my new artists. Was everyone looking forward to see their work? :)

But just to make sure no one misunderstands, Scarlett is still making CGs for the game and isn't replaced by the new artists. They're additional to Scarletts work, which means I now have 3 CG artists making pictures for the game at the same time. This should obviously cause a noticeable increase in CGs in the game. :)

The CG scene reward tiers will change to allow people to pick their favorite artist to make the CG for their scene. Scenes with Scarlett's CG will stay at 50$ but reduced to 1 pledge per month. CG scenes with pictures from Mirayna will also be available for 50$ and limited to 2 pledges for now. KARIS takes a lot more for each picture, so I have to set CG rewards with her art to 100$.

Mirayna
















http://mirayna.deviantart.com/
https://www.patreon.com/Mirayna
https://gumroad.com/mirayna

KARIS-coba
















http://karis-coba.deviantart.com/

Bugfix update 26.09.05

I made a small update to version 26.09.05 to fix a bug that caused errors for some people. You can download the "Bugfix only" file...